doogyb's blog

Choose your own manual annotation

My Team's implementation (Le Chiffre) concentrated on a gamified story telling mechanism using a "Choose your own adventure" structure. The game's objective was to get the player to follow and essentially "complete" a story which adheres to the "Hero's journey" template. The player is introduced to four different archetypes derived from Jung's theory: the Mentor, the Trickster, the Helper and the Shadow. The player is introduced to the mentor first, and is encouraged to interact with the mentor with the goal of eventually becoming inspired by them.

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